Gameplay and Theme, Evolving Together
Our most important design philosophy is that the game’s theme and its mechanics have to evolve together. That is the best way to achieve what really matters - a coherent, immersive player experience. All mechanics in our games are heavily supported by the theme, and vice versa.
Publisher of Trickerion, Anachrony, Cerebria, Perseverance, Voidfall, Astra and Septima